Careers | Mad Head Games

Join our team

We are unconventional, extremely fun to work with and definitely not for the faint-hearted.

Our mission is simple: we make games and we want them to be awesome.

To do that, we’re always in need of motivated, smart and talented individuals who will share our strive for progress.

Feel free to contact us at jobs@madheadgames.com.

Become a Mad Head

We are starting a journey that will take us back to our hardcore gaming roots - we’re developing a brand new AAA project and it’s only the start of a new chapter.

Thanks to that, we want you aboard our super awesome game dev rocket ship aimed for the stars.

Check out the available positions and find out if you can become a part of a fun and dynamic team that is going to make AAAmazing things together.  

 

Current openings

Pagan Online/AAA projects

Characters become lines, lines become code. The code then grows into an incredible video game, a thing that is both an industrial product and a work of art. If you know how to code and if you want to help us make video games, we would love to have you here!

 

What will you do as a Mad Head?

  • Work with producers and game designers on the implementation of new gameplay features
  • Solving technical challenges in game design
  • Iterative development with a focus on delivering a functional solutions
  • Work on code-base in various stages of development: prototyping, pre-production, production
  • Reviewing existing code-base, suggesting improvements in implementation and documentation.
  • Improving the quality of the code through refactoring and optimization
  • Testing and fixing issues found by QA team to ensure bug-free builds
  • Supporting technology team by working on development tools and workflow scripts

 

It would be great to have the following:

  • Degree in computer technology, computer science, computer graphics technology, or related field preferred
  • IT experience in the area of game development
  • Experience with Unity, Unreal or other game development technology
  • Ability to learn and apply new programming languages and techniques
  • Ability to work on multiple projects simultaneously
  • Excellent knowledge of object-oriented programming and design
  • Experience with object-oriented programming languages
  • Experience with script languages (PHP, JavaScript, Python, Lua)
  • Knowledge of Photoshop
  • Knowledge of Office
  • Working knowledge of SVN, Git or other version-control software

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious and unique AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)
Apply

 

Are you’re interested in working in the gaming industry and have some knowledge of how its development pipelines work? Are you acquainted with Unreal or any other 3D game engine? If you believe that “yes” is the answer to any of these questions, you could make an excellent technical artist and you are the person we’re looking for!

 

What will you do as a Mad Head?

 

  • Import static and skeletal mesh assets and set up their materials
  • Create new materials for assets
  • Import animations
  • Collaborate with cross-discipline teams
  • Make sure the project files are well-organized and updated
  • Actively participate in team discussions, weekly stand-up meetings, and sit-down reviews

 

It would be great to have the following:

 

  • Knowledge of 3D game engine, preferably Unreal, that makes you look like a wizard to everyone else. Especially to rookies!
  • Good knowledge of 3ds Max or Maya (or some alternative 3D software)
  • Good knowledge of Photoshop
  • Experience working as a Technical Artist and a desire to unleash your creativity
  • Understanding of the principles of modeling, rigging, animation, as well as lights and particle manipulation
  • Demonstrated knowledge and expertise in game development
  • Ability to perform detailed tasks carefully and precisely
  • Strong feel for an overall impression of what a good game should leave on its players
  • Sense of adventure since you will be working and interacting with a variety of professionals including programmers, artists, and level designers – on a daily basis
  • You are not afraid to embrace new challenges and take responsibility for solving a problem

 

In return, here’s what we can give:

 

  • A chance to work on a very ambitious AAA title
  • Pleasure working with many experienced ones
  • Plenty of opportunities to learn about every element of the game development process
  • A chance to use tools that are at or above the industry standard
  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.
  • More fun than you can take (or can you?)

 

Apply

 

If you’re passionate about user interfaces, well, let’s face it, people like you are few and far between. However, you are also just the right person we’re looking for! Give our open position a look and and drop us a line if it’s something you find interesting.

 

What will you do as a Mad Head?

  • Create the best gaming experience by designing a functional and attractive interface
  • Quickly modify solutions and build prototypes during research processes
  • Translate research results and external feedback (focus groups, test audiences) into good design
  • Produce design documents and engage in transfers of knowledge to other members of your magical team
  • Create comprehensive solutions rather than individual graphical elements

 

It would be great to have the following:

  • A passion for games, art, pop culture and design
  • Understanding the aesthetic preferences of the particular game markets
  • Understanding the interface as an integral element of gameplay
  • Passion for visual representation of complex systems and rules
  • Healthy relationship with feedback and readiness for frequent iteration as a means towards improving quality of the finished product. Your solutions will be butchered, drawn and quartered, and set on fire. Be prepared!
  • Good organizational skills and general tidiness
  • Software skills that makes you a wizard in Adobe Photoshop and Illustrator. Bonus will be if you are familiar with After Effects, any 3d software, or UI prototyping software, such as Adobe XD or Sketch
  • Good understanding of interfaces in Action RPG, RPG, MOBA and strategy games. Playing these games is always a plus!
  • Previous experience in interface design (games, websites, apps)
  • Bonus: ability to produce 2D illustrations or 3D models. This might blow us away!
  • Understanding of mobile F2P game interfaces. A big plus!

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)

 

Apply

 

While all game developers build new worlds in some shape or form, the work of the level designer is all about this process. The same specialist exists to use the building blocks of a game and slowly create the actual player experience. If you’re engaged in this interesting work, we would love to see you in our team!

 

What will you do as a Mad Head?

  • Prototype, design, develop, and iterate levels in every phase of development from blocking to polish to add atmosphere and depth to gameplay
  • Optimize assets to make them game-ready
  • Create level layouts in collaboration with artists and game designers
  • Analyze and fix level design bugs and issues
  • Collaborate with cross-discipline teams
  • Actively participate in team discussions, weekly stand-up meetings and sit-down reviews

 

It would be great to have the following:

  • Strong feel for gameplay aesthetics (color, shape, composition) and overall impression of what a good game should leave on its players
  • An experience working as a Level Designer and a desire to unleash your creativity
  • An extensive knowledge of Photoshop and UE4 that makes you look like a wizard to everyone else. Especially to rookies!
  • Good knowledge of 3ds Max (or some alternative 3D software)
  • Demonstrated knowledge and expertise in game development
  • Inclination to be precise, punctual, and to adhere to tight deadlines
  • Sense of adventure since you will be working and interacting with a variety of professionals including programmers, artists, and level designers – on a daily basis
  • You like solving problems and you’re good at it!

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)

 

Apply

 

Beneath every great video game character is a great rig that allowed it to become the stuff of legends. If you know how those rigs are made, we have an offer that you’ll find interesting - we’re looking for a character rigger!

 

What will you do as a Mad Head?

  • Design and produce user-friendly character rigs (bipeds, quadrupeds and birds)
  • Integration of characters and rigs into the game development pipeline
  • Efficient character skinning while maintaining a high degree of visual and deformation verisimilitude
  • Close cooperation with modeling and animation teams in order to create optimized rigs fully compliant with the needs and functionalities of characters
  • Custom script coding and creation of tools facilitating a more advanced and optimized pipeline
  • Actively participate in team discussions, weekly stand-up meetings, and sit-down reviews

 

It would be great to have the following:

  • Excellent understanding of modeling, skinning, and the principles of animation
  • Excellent understanding of the interconnectedness of modeling, animation, and rigging
  • Autodesk Maya skills that make you look like a wizard. Especially to rookies!
  • Solid understanding of anatomy and movement of bipeds, quadrupeds and birds
  • Solid understanding of Python/Mel
  • Previous experience with Unreal Engine 4

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)
Apply

 

If the art you make always exists in a space that has X, Y and Z coordinates, our job offer is something you should definitely check out. We have a 3D artist position that is ideal for anyone who loves making new worlds and knows this type of art and video games.

 

What will you do as a Mad Head?

  • Design and develop eye-catching and breathtaking 3D game assets (characters and environment)
  • Work using both high-poly to low-poly workflow to make 3D assets game-ready
  • Collaboration with cross-discipline teams
  • Actively participate in team discussions, weekly stand-up meetings and sit-down reviews

 

It would be great to have the following:

  • Strong feel for video game aesthetics and an overall impression of what a good release should look like
  • Working experience on video games as a 3D Artist 
  • An extensive knowledge of ZBrush, 3ds Max, Maya, Blender and other industry tools that make you look like a wizard to everyone else. Especially to rookies!
  • Good Photoshop skills
  • Inclination to be precise, punctual, and to adhere to tight deadlines
  • People's impression that you are proactive, eager to learn, and looking to apply knowledge in cooperation with others around you
  • Sense of adventure since you will be working and interacting with a variety of professionals including programmers, artists, and level designers – on a daily basis
  • Whenever you do a personality quiz, your results show that you’re an innovative problem solver!
  • Senior level portfolio - your art will make us speechless!

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)

 

Apply

 

 

The visual presentation in videos games is a key element of the gaming experience. If you know how to make VFXs, you should know our new AAA projects will demand a lot of visual effects. That is why we would love to work on these together.

 

What will you do as a Mad Head?

  • Design and develop eye-catching visual effects for Unreal Engine
  • Create particles, materials, sprite sheets, and textures to add atmosphere and depth to the gameplay
  • Optimize effects to make them game-ready
  • Collaborate with cross-discipline teams
  • Actively participate in team discussions, weekly stand-up meetings and sit-down reviews

 

It would be great to have the following:

  • An experience working as a VFX Artist and a burning desire to show us your magic
  • An extensive knowledge of After Effects
  • Good knowledge of Photoshop, 3ds Max/Maya/Blender, UE4 and other industry tools that make you look like a wizard to everyone else. Especially to rookies!
  • A basic knowledge of 3D modelling and UV unwrapping
  • Strong feel for gameplay aesthetics and the overall impression how a good game should be created
  • Inclination to be precise, punctual, and to adhere to tight deadlines
  • Sense of adventure since you will be working and interacting with a variety of professionals including programmers, artists, and level designers – on a daily basis
  • Whenever you do a personality quiz, your results show that you’re an innovative problem solver!
  • Bonus points if you are experienced in ZBrush, RealFlow,RayFire, and FumeFX/PhoenixFD

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)
Apply

 

 

Do you know the Unreal Game Engine so good that you’re practically best friends? Does every logical and illogical element of the engine make perfect sense to you? In that case, we have a job offer that would allow you to work on future AAA game releases!

 

What will you do as a Mad Head?

  • Develop and design of gameplay and engine systems
  • Engage in code and blueprint reviewing as well as their optimization
  • Create engine tools that streamline the development process
  • Implement of artist-created content into gameplay systems and creating a rich player experience
  • Actively participate in team discussions, weekly stand-up meetings and sit-down reviews

 

It would be great to have the following:

  • Strong feel for gameplay aesthetics, game mechanic implementation and the overall impression a good game should make
  • 2 years' experience working with Unreal engine that makes you itching to keep going
  • Extensive knowledge in C++ and excellent math skills
  • Familiarity with lighting and shading techniques
  • Basic understanding of particle effect systems
  • Knowing your way around shader programming
  • Demonstrated knowledge and expertise in game development
  • Inclination to be precise, punctual, and to adhere to tight deadlines
  • Sense of adventure since you will be working and interacting with a variety of professionals including other programmers, artists, and level designers – on a daily basis
  • Sufficient knowledge of game design principles
  • Regularly acting as an effective problem-solver

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)

 

Apply

 

 

Making art is a process that is both inspiring and rewarding. If you’re an digital 2D artist working or interested in the video games industry, you are more than acquainted with this process. That is one of the reasons why we would love to see you in our team!

 

What will you do as a Mad Head?

  • Design and develop 2D game assets through every phase of development, starting from concept and going all the way to the final polish
  • Design and develop concepts and textures for environments and characters
  • Adapt easily to various art styles
  • Prototype, iterate, and polish assets, while using your custom designs to add atmosphere and create value to our players
  • Collaborate with cross-discipline teams
  • Actively participate in team discussions, weekly stand-up meetings and sit-down reviews

 

It would be great to have the following:

  • Strong feel for game art production aesthetics (light, shadows, colors, shape, composition, anatomy) and the overall impression a good game should make
  • Experience working as a 2D Artist and a drive to continue on the same path
  • An extensive knowledge in Photoshop, with bonus points if you are familiar with 3D Coat!
  • Inclination to be precise, punctual, and to adhere to tight deadlines
  • Ability to adapt to various visual art styles
  • Sense of adventure since you will be working and interacting with a variety of professionals including programmers, artists, and level designers – on a daily basis
  • An innovative problem solver is what you see in the mirror
  • Senior level portfolio - your art will make us speechless!

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)
Apply

In case we have not announced an open position tailored to your talents, we encourage you to persuade us why our team would be more complete with you!

Feel free to ask us at jobs@madheadgames.com to join forces. We are willing to hear from you and welcome another Mad Head.

Apply

HOPA/Mobile

 

Characters become lines, lines become code. The code then grows into an incredible video game, a thing that is both an industrial product and a work of art. If you know how to code and if you want to help us make video games, we would love to have you here!

 

What will you do as a Mad Head?

  • Work with producers and game designers on the implementation of new gameplay features
  • Solving technical challenges in game design
  • Iterative development with a focus on delivering a functional solutions
  • Work on code-base in various stages of development: prototyping, pre-production, production
  • Reviewing existing code-base, suggesting improvements in implementation and documentation.
  • Improving the quality of the code through refactoring and optimization
  • Testing and fixing issues found by QA team to ensure bug-free builds
  • Supporting technology team by working on development tools and workflow scripts

 

It would be great to have the following:

  • Degree in computer technology, computer science, computer graphics technology, or related field preferred
  • IT experience in the area of game development
  • Experience with Unity, Unreal or other game development technology
  • Ability to learn and apply new programming languages and techniques
  • Ability to work on multiple projects simultaneously
  • Excellent knowledge of object-oriented programming and design
  • Experience with object-oriented programming languages
  • Experience with script languages (PHP, JavaScript, Python, Lua)
  • Knowledge of Photoshop
  • Knowledge of Office
  • Working knowledge of SVN, Git or other version-control software

 

In return, here’s what we can give:

  • A dynamic and extremely positive workplace like you`ve never seen before. NEVER.   
  • A chance to work on a very ambitious and unique AAA title
  • An opportunity to use tools that are at or above the industry standard
  • More fun than you can take (or can you?)
Apply